The Heist
“Solve puzzles. Crack the vault.” Over 1 million sold and bumped Angry Birds out of the top slot to take on #1 worldwide in the App Store for over a month after its debut.
This was my first iOS app and I was the sole iOS developer.
Memory was all manually managed as this was pre-ARC.
Implemented A* path finding algorithms
Built puzzle level generators to help scale level difficulty
Continues to rank in top 450 for puzzle games and top 200 for board games
Updated to 64-bit architecture so it could run on iOS 11+ but it entered a sunset period before it was released into the wild.
Worked with @phillryu, Wolfgang Bartelme, @dlanham, @joshmobleymusic, @scottmeinzer, Ernest Lui, @taptaptap
“Far more enjoyable than attempting to rob a bank… it’s essential for both casual players and fans of the genre.”
“The Heist is slick, clever and challenging.”
“If you are a puzzle aficionado, you should already have this app downloaded.”
“Every so often, there’s a game that completely blindsides you… Without beating around the bush, The Heist is an instant classic.”
“The Heist is a smartly designed game that gives heft to the puzzle genre on all iOS devices.”